010 | Flow states, optimal performance, and PhD hunter-gathering
Episode 10, released 2019-08-12
Duration: 01:11:40
Author: Gianluca Truda and Jared Tumiel
Shownotes
Flow psychology: https://en.wikipedia.org/wiki/Flow_(psychology)
6 components of Flow: https://en.wikipedia.org/wiki/Flow_(psychology)#Components
Free soloing (a perfect example of a high-risk flow activity): https://www.imdb.com/title/tt7775622/
Anders Ericsson’s 10,000-hour theory: https://www.businessinsider.co.za/anders-ericsson-how-to-become-an-expert-at-anything-2016-6
[We couldn’t find the quote about abusing a tool]
Shower thoughts: https://www.reddit.com/r/Showerthoughts/
Origins of the term “silver bullet”: https://en.wikipedia.org/wiki/No_Silver_Bullet
An article discussing the McKinsey study on flow: https://hbr.org/2014/05/create-a-work-environment-that-fosters-flow
A brief primer on adrenaline, cortisol, and stress responses: https://www.livestrong.com/article/207432-adrenaline-cortisol/
Big 5 personality traits: https://en.wikipedia.org/wiki/Big_Five_personality_traits
Neuroticism and Flow:
Csikszentmihalyi's Flow Model: https://en.wikipedia.org/wiki/File:Challenge_vs_skill.svg
Mihaly Csikszentmihalyi (the Father of Flow): https://en.wikipedia.org/wiki/Mihaly_Csikszentmihalyi
Carl Jung: https://en.wikipedia.org/wiki/Carl_Jung
Flow state and life satisfaction: https://www.psychologytoday.com/us/blog/beautiful-minds/201111/who-enters-flow
Hedonic adaptation: https://en.wikipedia.org/wiki/Hedonic_treadmill
The exploitation of Flow states in video game design: https://medium.com/@raydaz/the-applications-relevance-of-flow-state-design-in-video-games-1572dac0d2c
Scott Alexander’s SlateStarCodex post which inspired Gianluca’s “PhD Hunter” idea: https://slatestarcodex.com/2019/06/04/book-review-the-secret-of-our-success/
Nobody on earth can build a pencil from scratch: http://freakonomics.com/podcast/i-pencil/